Huge Monstrosity, Unaligned
Armor Class 24 (natural armor)
Hit Points 175 (15d10 + 100)
Speed 55 ft.
STR
30 (+10)
DEX
9 (-1)
CON
25 (+7)
INT
2 (-4)
WIS
11 (+0)
CHA
3 (-4)
Saving Throws STR +14, CON +11
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 17
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Devour. Any natural 19 or 20 hit with a bite attack causes medium or smaller target, living or non-living, to be swallowed. Swallowed targets will take 11 (3d6 + 2) acid damage each turn there after. To escape it's stomach the baloth must be killed or have had 10% of its total hit points dealt from within the baloth. When attacking inside the baloth it's AC is 15 and all attacks are made with disadvantage.

Endless Hunger. The baloth will eat anything that move and most thing that don't. If the baloth hasn't had a significant meal in the last 24 hours it gets advantage on all bite attacks and strength and constitution saving throws and after two, or more, days it has disadvantage on all attacks and saving throws. After one week without a meal the baloth will die.

Woodcrasher. The baloth may move through difficult forest terrain at full movement speed.

 

Actions

Multiattack. The baloth makes two attacks one bite and one stomp.

Bite. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 24 (4d6 + 10) piercing damage plus 21 (4d4 + 5) bludgeoning damage.

Stomp. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 45 (5d8 + 5) bludgeoning damage.

Trample. The baloth can move through a space occupied by a creature two or more sizes smaller and make a stomp attack.

Habitat: Forest

bubbasnickey

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