Large Undead, Lawful Evil
Armor Class 17 (Natural Armor)
Hit Points 110 (12d10)
Speed 30 ft.
STR
21 (+5)
DEX
12 (+1)
CON
17 (+3)
INT
4 (-3)
WIS
9 (-1)
CHA
5 (-3)
Skills Perception +3
Damage Resistances Necrotic
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60ft, Passive Perception 10
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Deathburst. If the calaca is reduced to zero hit points any creatures within 10 feet of it must succeed on a DC 15 Dexterity saving throw, taking 10 (2d10) necrotic damage on failed save, or half as much on a successful save. 

 

Actions

Multiattack. The calaca can make two Macuahuitl attacks.  

Macuahuitl. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

 

Description

Calaca's are among the oldest aztecosaurs  and one of the types that unfortunately went extinct. Less fortunate for modern aztecosaur society is that calaca's were quite common and as such there are no shortage of hulking armored skeletons for necromancers to raise. Undead calacas are usually found as dim witted brutes guarding their masters or crypts when ambient negative energy is plentiful enough. One of these monsters less pleasant traits is their habit of exploding in a cloud of negative energy upon second death withering all around them. Rarely calaca liches can be found having become undead before the extinction of their people, these skeletal ankylosaurs are distinguished buy their ornate garb, sense of self preservation, and potent spellcasting (at least 7th level casters).     

Monster Tags: Dinosaurundead

Habitat: ForestUrban

MeganGoldenclaw

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