None
Retreat. Moves you it 30 feet away from the enemy
Multiattack. Multiattack, attack up to 3 targets hitting does. 8D8.
Quick slash. Attacks 2 times in one action. 5D8,
None
Block. Allows you to attempt to block the attack coming at you, You roll a standered D20 To block hit or miss depends on roll
Hulking rage. Every 5 turns you can deal 10d8 damage to a target of your choice, Always hits as long as ac isnt above 26
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A large hulking beast Corrupted by the corruption
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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