Medium Aberration, Chaotic Evil
Armor Class 17 Natural armor
Hit Points 90 (12d8 + 36)
Speed 30 ft.
STR
16 (+3)
DEX
18 (+4)
CON
16 (+3)
INT
12 (+1)
WIS
13 (+1)
CHA
7 (-2)
Senses Darkvision 60 ft., Passive Perception 11
Languages Abyssal , Ixitxachitl
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Regeneration: The ixitxachitl regains 10 hit points at the start of its tum. The ixitxachitl only dies if it starts its tum with 0 hit points.

Actions

Vampiric Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken, and the ixitxachitl regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.

Reactions

Barbed Tail: When a creature provokes an opportunity attack from the ixitxachitl, the ixitxachitl can make the following attack instead of using its bite. Melee Weapon Attack: +7 to hit, reach 10 ft. , one target. Hit: 10 (1d12 + 4) piercing damage.

Description

This manta-like creature has an umber upper surface, and a pale white belly. It has small "clawed hands" at the tips of its wings. Its unblinking eyes gleam with a sinister intelligence, and although small its maw is lined with rows of curving pointed teeth.

oberon2769

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