Corruption. This humanoid has been taken over by a fiend of the Underdark and can no longer speak for themselves. The corruptor has access to all of their memories and full ownership over the corrupted humanoid's body and mind.
Spider Climb. The Corruption has the ability to move up, down, and access vertical surfaces and upside down along ceilings, while leaving its hands free. The Corruption's climb speed is the same as their walking speed.
Spellcasting. The Corruption is a 7-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). The Corruption has the following Druid spells prepared:
Cantrips (at will): Gust, Infestation, Primal Savagery, Poison Spray
1st level (4 slots): Absorb Elements, Thunderwave
2nd level (3 slots): Heat Metal, Web, Hold Person, Absorb Elements
3rd level (3 slots): Stinking Cloud, Dispel Magic, Summon Beast, Summon Fey
4th Level (1 slot): Blight, Greater Invisibility, Hallucinatory Terrain, Stone Shape
Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 11(2d10) slashing damage.
New Host (1 use). When the Corruption takes its death-dealing blow, the corruption can move to the next nearest living creature within 10 ft of them. The potentially corrupt creature must make a DC 16 Wisdom saving throw. On a failed save they have become corrupt and the corruption regains 3d6 hit points.
Description
Corruption can happen to anyone. Any creature from the Underdark moves into a humanoid's body and becomes the owner.
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