Armor Class
18
Natural
Hit Points
185
(30d12 + 5)
Speed
20 ft.
STR
23
(+6)
DEX
20
(+5)
CON
21
(+5)
INT
16
(+3)
WIS
17
(+3)
CHA
15
(+2)
Saving Throws
STR +12, CON +11
Skills
Intimidation +8
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Charmed, Frightened, Grappled, Prone
Senses
Darkvision 100ft., Passive Perception 20
Languages
Common
Challenge
17 (18,000 XP)
Proficiency Bonus
+6
Actions
Multiattack.
Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., 1/3 targets. Hit: 41 (7d10 + 6) bludgeoning damage.
Claw. Melee Weapon Attack: +12 to hit, range 5 ft., 1 target. Hit: 36 (6d10 + 6) slashing damage.
Reactions
Swat. The attacking creature must make a DC 18 Dexterity saving throw or take 22 (4d8 + 6) and be swatted 10 ft. back by one of Cerberus' paws.
Description
Cerberus is the guard dog of the Underworld in Greek mythology. Cerberus wields his three deadly heads and is incredibly strong. His most iconic battle was the time he was defeated by Herecles.
Comments