Huge Beast, Neutral
Armor Class 18 Natural
Hit Points 185 (30d12 + 5)
Speed 20 ft.
STR
23 (+6)
DEX
20 (+5)
CON
21 (+5)
INT
16 (+3)
WIS
17 (+3)
CHA
15 (+2)
Saving Throws STR +12, CON +11
Skills Intimidation +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Grappled, Prone
Senses Darkvision 100ft., Passive Perception 20
Languages Common
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Actions

Multiattack. 

Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., 1/3 targets. Hit: 41 (7d10 + 6) bludgeoning damage. 

Claw. Melee Weapon Attack: +12 to hit, range 5 ft., 1 target. Hit: 36 (6d10 + 6) slashing damage.

Reactions

Swat. The attacking creature must make a DC 18 Dexterity saving throw or take 22 (4d8 + 6) and be swatted 10 ft. back by one of Cerberus' paws.

Description

Cerberus is the guard dog of the Underworld in Greek mythology. Cerberus wields his three deadly heads and is incredibly strong. His most iconic battle was the time he was defeated by Herecles.

Art3mis101

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