Armor Class
14
(natural armor)
Hit Points
45
(6d8 + 12)
Speed
30 ft., Burrow 10 ft.
STR
13
(+1)
DEX
11
(+0)
CON
14
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
5
(-3)
Skills
Stealth +4
Senses
Darkvision 60 ft., Passive Perception 11
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The joustmite has advantage on Wisdom (Perception) checks that rely on smell.
Unprotected Rear. When the joustmite is hit by an opportunity attack, it takes an additional 3 (1d6) damage.
Actions
Proboscis. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Description
Others within this family wear their shells on their bellies, but this one's shell functions more like a helmet. Its wings have atrophied into uselessness, so instead it burrows beneath the ground and pops out only to pierce prey with its needlelike proboscis and drain their bodily fluids. Larval joustmites remain underground for years, or even decades in some cases.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/10/2021 3:12:30 AM
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0
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1
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Coming Soon
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