Small Beast, Unaligned
Armor Class 12
Hit Points 5 (2d4)
Speed 40 ft., Climb 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Keen Smell. The alchemicat has advantage on Wisdom (Perception) checks that rely on smell.

 
Actions

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4+2 slashing damage.

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4+2 piercing damage.

Description

An elderly resident on Equatorial Road noticed that her cats were being bullied by other cats in the neighbourhood. She sought help from an ambitious, young alchemist who provided her with a little something to toughen the kitties up. These alchemically-modified cats soon dominated the neighbourhood.

Then they began to disappear. Who knows where they may have gotten to?

My plan with these creatures was to use them as small, annoying monsters who may attack the adventurers. The adventurers need to get them back safely to their owner, so they can't kill them.

Monster Tags: Misc Creature

Habitat: Urban

ChrisAu