Special Trait Name. 5perday: the archmagiccaster is imune to 3rd or lower spells
Spellcasting. the archmagiccaster can cast all the wizard and sorcerer spells.
slots:
1:11, 2:10, 3:9,4:8, 5:7, 6:6, 7:5, 8:4, 9:3
Action Ranged Attack. shortbow Attack: +1 to hit, range 20/200# ft., 1 target. Hit: # (1d4-1 ) [pierching] damage.
1st and cantrips are bonus actions
dodge.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
they are totaly spell slingers
Lair and Lair Actions
caves.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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