Keen Hearing and Smell. The Baby Axehound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The Baby Axehound has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Intimidating Gaze. Any creature that attacks the Baby Axehound must succeed on a DC 14 Wisdom Saving throw, or choose another target. If the master of the Baby Axehound is within five feet, this check is made with disadvantage.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.
Droning Screech. All Creatures within a 10 Ft. Radius must make a DC 12 Wisdom saving throw. On a failure target creatures next attack will have disadvantage and any spellcaster that fails with an active concentration spell will lose concentration.
Previous Versions
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