Huge Monstrosity, Chaotic Neutral
Armor Class 15 Natural Armor
Hit Points 148 (16d10 + 68)
Speed 40 ft., climb 40 ft.
STR
18 (+4)
DEX
16 (+3)
CON
22 (+6)
INT
4 (-3)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws CON +9
Skills Perception +7, Stealth +5
Damage Resistances Bludgeoning from non magical attacks
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 20 ft, Darkvision 80 ft, Passive Perception 15
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3

Spider Climb. The Aracnapede can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the Aracnapede knows the exact location of any other creature in contact with the same web.

Web Walker. The Aracnapede ignores movement restrictions caused by webbing.

Chitinous Shell. The Aracnapede has a tough exterior shell giving it +2 AC as reflected in its AC.

Actions

Multiattack. The Aracnapede uses its Webbing then makes two bite attacks. Alternatively the Aracnapede can use a Charge then two bite attacks.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 6) Piercing  damage. and the target must make a DC 15 Constitution saving throw, taking 16 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in  this way.

Webbing. RangedWeapon Attack: +8 to hit, range 40/80 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 16 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 13 hp 30; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)

Charge. The Aracnapede moves at least 30 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the Aracnapede can make one Bite attack against it as a bonus action

Reactions

Cocoon. If the Aracnapede is within 10 ft of a Webbed target, it may as a reaction make an additional Webbing attack against that target, if it hits, the target has its Webbing reinforced into a Cocoon. Cocoons have increased AC of 15 and resets its health to 45.

Description

The Aracnapede is a horrible monstrosity born of some mutation of Giant Centipedes crossed with deadly Spiders. A sight to behold as it scuttles around its nest of webs inside deep caverns, the incredibly long creature cocoons its prey before feasting upon their insides. Its usual prey is large creatures that wonder inside its cave or even cave dwelling dwarfs that stray to far from their cavernous homes.

Monster Tags: monstrosity

Environment: ForestHillMountain

GLG

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