Medium Undead, Neutral Evil
Armor Class 16 (Scale Mail)
Hit Points 45 (6d8 + 18)
Speed 20 ft.
STR
18 (+4)
DEX
17 (+3)
CON
17 (+3)
INT
4 (-3)
WIS
4 (-3)
CHA
4 (-3)
Saving Throws STR +6, CON +5
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Common Only a few words were remembered upon resurrection. Specifically: "For the sun!"
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: (1d12 + 4) slashing damage. 

Description

Ancient soldiers are zombies that died on the battlefield fighting or at their station as guards. They come from a civilization that has long since been forgotten. They seem to have been preserved extremely well by some mysterious magic, so they use better conditioned equipment than normal zombies and have healthier bodies. Typically found in ancient ruins or catacombs.

Habitat: Urban

Agolhmador

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