Large unknown, Unaligned
Armor Class 4 unknown
Hit Points 7 (7d8 + 7)
Speed
STR
10 (+0)
DEX
5 (-3)
CON
4 (-3)
INT
9 (-1)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws STR +9
Damage Resistances All
Condition Immunities Charmed
Senses Passive Perception 1
Languages there are no ways to communicate with it.
Challenge 29 (135,000 XP)
Proficiency Bonus +9
Traits

Massive hand made of Limestone. Haha enemy go CRONCH

Speed. very fast for it's size.

Actions

Loud grunts. -1 accuracy to players

Slam. Physical Attack: +3 to hit, reach 8 ft., 1 target. Hit: 1 (1d10 + 3) Physical damage damage. 

Pounding shockwave. Ranged Attack: +2 to hit, range 8/18 ft., 3 target. Hit: 3 (1d10 + 2) paralyzing damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

 

Descend. When the artifact is assembled, it will fall from the sky and a battle will begin. if it loses the fight, it will Ascend back to the sky.

Ascend.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

made mostly out of a strange shadow-like material. Two glowing white eyes. A strange artifact is attached to it's body. To deal damage, attack the artifact. After the artifact is hit, it will change places. When the artifact breaks, the Ascended... ...Ascends.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

TeddyADracopteryx

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