Large Fey, Neutral Evil
Armor Class 15
Hit Points 85 (7d10 + 30)
Speed 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
12 (+1)
WIS
18 (+4)
CHA
18 (+4)
Saving Throws STR +6
Skills Insight +6, Stealth +5
Damage Resistances Bludgeoning
Damage Immunities Acid
Senses Passive Perception 16
Languages Auran, Sylvan
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Rancid Aura. The ent emits a rancid aura, causing all enemies within 5ft. to roll a DC 14 Con saving throw or be poisoned for 1 hour.

Spellcasting. The ent's innate spellcasting ability is Wisdom (spell save DC 16). The ent can innately cast the following spells, requiring no material components:

At Will: ensnaring strike, healing word, tasha's caustic brew

1/day each: fear, stinking cloud

Actions

Implant. The ent digs down into the earth, connecting it to the greater forest. Through this other creatures can use it as a tree stride.

Acid Bash. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 3) bludgeoning damage and 5 (2d4) acid damage.

kiiper13

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