Layers: Upon defeat, this monster summons a rainbow Bloon in its place.
Acid Coating: all attacks from this creature deal a bonus 1D6 acid damage.
Charge: Melee Weapon Attack: +3 to hit, reach 20 ft. Single target. Hit: 1D8 bludgeoning damage.
Heal: Heals 1D6 hit points, can only be done once, then needs a short rest to use again.
Bloon carry items to their offspring of defeated, with the exception of Fortified Shell.
Ceramic Bloons have a chance to have the following items.
Camoflage Layer (25% chance): If activated all ranged attacks next round roll disadvantage against this creature.
Regrowth (10% chance): This item takes 5 bonus turns to activate, if this bloon came from the defeat of an previous bloon. (like a blue from a green) then it can turn back into it.
Fortified Shell (20% chance): When this item is used then next battle round when this creature is hit all attacks are reduced to half damage (rounded up). (HELP IT'S STUCK IN BOLD)
Super Speed: If an attack were to hit, roll a D6, on a 6 the attack does half damage.
Description
Ceramic bloons are quite deadly, be careful.
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