Armor Class
13
(leather armor)
Hit Points
33
(6d8 + 6)
Speed
30 ft.
STR
11
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
13
(+1)
CHA
14
(+2)
Skills
Arcana +2, Deception +4, Persuasion +4
Senses
Passive Perception 11
Languages
Any one language (usually Common)
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Devotion of the Void. The cultist has advantage on saving throws against being charmed or frightened.
Spellcasting. The thrall is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The acolyte has following warlock spells prepared:
Cantrips (at will): eldritch blast, mind sliver, toll the dead
1st level (4 slots): armor of agathys, inflict wounds, arms of hadar
2nd level (3 slots): hold person, crown of madness
Actions
Multiattack. The fanatic makes two melee attacks.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Description
Acolytes carry out their servitude of the Order as evangelists of the Silence. They seek to convert
Comments