Shapechanger. The Colo Colo can use its action to polymorph into a rat-humanoid hybrid or into a giant rat. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Keen Smell. The Colo Colo has advantage on Wisdom (Perception) checks that rely on smell.
Summon Giant Rats. The Colo Colo carries with it the skull of a rat that it can use once per turn, unless engaged at a 5t range, to summon Giant rats using a d4 to determine how many.
Multiattack (Humanoid or Hybrid Form Only). The wererat makes two attacks, only one of which can be a bite.
Bite (Rat or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 11 Constitution saving throw or be cursed with wererat lycanthropy.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
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