Medium Dragon (Kobold), Lawful Evil
Armor Class 17 Leather and shield
Hit Points 21 (3d12 + 6)
Speed 40 ft., Climb 30 ft.
STR
12 (+1)
DEX
17 (+3)
CON
10 (+0)
INT
12 (+1)
WIS
15 (+2)
CHA
7 (-2)
Saving Throws DEX +5
Skills Perception +6, Stealth +6
Damage Vulnerabilities Lightning
Damage Resistances Acid, Damage Dealt By Traps
Condition Immunities Poisoned
Senses Darkvision 60ft, Passive Perception 14
Languages Common, Draconic, Undercommon Draconic, Common, Undercommon
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Camouflage . Has advantage on stealth checks and can turn invisible as a bonus action

Leap. Can jump straight up or forward 30ft.

Actions

Multi Attack. Can make two melee or ranged attacks per turn. 

Lizard Sword. Melee Weapon Attack: +6 to hit, reach 10 ft. 1 target. Hit: 7 (1d10 + 4) slashing damage plus 3 (1d4+1) poison damage. 

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., 1 target. Hit: 6 (1d8 + 4) piercing damage plus 3 (1d4+1) poison damage.

Reactions

Parry. When another creature damages this monster with a melee attack, it can use a reaction to reduce the damage by 1d10 + your Dexterity modifier.

Description

This creature is a mix between a chameleon and lizard folk. Having multiple features from both, it's skin color shifts to fit with the background around it and its eyes are disjointed like those of a chameleon. The body type of this creature is bipedal and has bent knees like lizard folk. That's where these two creatures characteristics end with it having a humpback and spikes on both elbows. With its scales being almost metal like it is usually a greenish color when not shifted. 

Habitat: GrasslandSwampUnderdark

sPIKEBALL98

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