Medium Undead, Neutral Evil
Armor Class 12
Hit Points 12 (2d8 + 4)
Speed 10 ft.
STR
16 (+3)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws CON +5
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Prostrate Form. The Crawler is always considered prone and automatically fails any Dexterity saving throws.

Actions

Grab. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. The target is grappled, DC 10 to escape.

Description

The unlife has not yet left the battered, broken, and dismantled bodies of the Crawlers. Crawlers drag themselves towards whatever source of prey is unlucky enough to not notice the shambling corpse at their feet.

Habitat: Urban

ShaggyCaleb

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