Medium Humanoid, Neutral
Armor Class 15 (unarmored defense)
Hit Points 31 (6d8 + 4)
Speed 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Unarmored Defense. While the warrior monk is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack. The warrior monk makes one unarmed attack and then two spear attacks.

Unarmed. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature, they must make a DC 13 Strength saving throw or be knocked prone.

Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Deflect Missile. In response to being hit by a ranged weapon attack, the warrior monk deflects the missile. The damage it takes from the attack is reduced by 1d10 + 3. If the damage is reduced to 0, the monk catches the missile if it’s small enough to hold in one hand and the adept has a hand free.

Description

Warrior monks are trained in the art of hand-to-hand combat almost as soon as they can walk. They usually wield spears and short swords but can be nearly as dangerous when they are unarmed.

Fallenhaze710

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