Medium Humanoid
Armor Class 18 (Chain Mail, Shield)
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
11 (+0)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits
Testudo Formation. The legionary has advantage on attack rolls and Dexterity saving throws while standing within 5 feet of a legionary ally wielding a shield.
Formation Tactics. The legionary has advantage on saving throws against being charmed, frightened, grappled, or restrained while it is within 5 feet of at least one ally.
Actions

Multiattack. The legionary makes two melee attacks.

Gladius. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage.

 

Description

Legionarys form the backbone of the Holy Askerian Empire's military, spending the majority of their 25 years service at the borders of the empire, defending it from potential invaders. 

Anduril_

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