Small Humanoid (Tabaxi), Any Alignment
Armor Class 14
Hit Points 15 (1d12 + 3)
Speed 35 ft., Climb 25 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +5, CON +5
Damage Resistances Cold
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Sylvan
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once it uses this ability, the tabaxi can’t use it again until it moves 0 feet on one of its turns.

Flurry of Blows (1/Short Rest). Immediately after she takes the Attack action on her turn, Aspen can make two unarmed strikes as a bonus action.

Actions

Multiattack. The tabaxi makes three attacks with her claws or her quarterstaff.

Claws. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4-1) slashing damage. Add 2 damage if raging.

Quarterstaff. Melee or Thrown Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. Add 2 damage if raging. If she uses two hands to hold the staff, it instead deals 7 (1d8 + 3) bludgeoning damage plus any rage damage.

Bonus Actions

Rage (2/Day). As a bonus action, Aspen can enter a rage for up to 1 minute, gaining  advantage on STR checks and saving throws (not attacks), +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage. She can't cast or concentrate on spells while raging. Her rage ends early if she is knocked unconscious or if she ends it as a bonus action.

Monster Tags: NPC

farlet10

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