Special Trait Name. Enter the description for your special trait.
Spellcasting. The Baracule is a 5th level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). Baracule has following Rooster Warrior spells prepared:
Cantrips (at will): [Iron Feathers], [Cluck]
Action Name. In a frenzy of feathers Baracule strikes with razor sharp bronze claws
Action Melee Attack. Bronze Claws: +5 to hit, reach 5 ft., 1 target. Hit: # (6d6 + 6) [Slashing] damage.
Action Ranged Attack. Claw Rejection Attack: +2 to hit, range 10/60 ft., Upto 2 targets. Hit: # (3d4 + 3) [piercing] damage.
As a bonus action
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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