Medium Humanoid (Half-Orc), Lawful Neutral
Armor Class 16 chain mail
Hit Points 104 (16d8 + 32)
Speed 30 ft.
STR
19 (+4)
DEX
13 (+1)
CON
16 (+3)
INT
11 (+0)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws STR +8, CON +7, CHA +7
Skills Athletics +12, Intimidation +7, Religion +4, Survival +6
Damage Resistances Bludgeoning, Poison
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Orc
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Brute. A melee weapon deals one extra die of its damage when Agna hits with it (included in the attack).

Pushback. Whenever Agna hits a creature with an unarmed strike, the target is pushed back 5 feet. If the creature can not move back because it is blocked by a solid object like a wall, it takes an additional 1d4 bludgeoning damage. The target must succeed on a DC 17 Strength saving throw or be knocked prone

Relentless Endurance (1/day). When Agna is reduced to 0 hit points but not killed outright, she can drop to 1 hit point instead. She can’t use this feature again until the next dawn.

Actions

Multiattack. Agna makes two attacks in one action. She can use any of her attacks twice.

Unarmed Strike. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 5 bludgeoning damage

Maul +2. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage.

Warhammer. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage, or 9 (1d10 + 4) bludgeoning damage if used with two hands.

Reactions

Parry. Agna adds 2 to her AC against one melee attack that would hit her. To do so, she must see the attacker and be wielding a melee weapon.

Description

Agna Fire Smith (half-orc, she/her) is the blacksmith of Brookton. Her workshop is located at the outskirts of town to not annoy the whole town while she is working. She spends most of her time working in that exact workshop, producing everything from door hinges to swords and shields. However, Agna makes a point of taking enough time to also work on her inner peace. In recent years, she has taken up the practice of searching a quiet place in the forest to meditate.

Agna is usually dressed in heavy leather clothing, she uses to protect herself from accidental spillage of molten metal or burning herself on freshly forged items. On her hip, she carries a tool belt equipped with every hand tool a blacksmith's heart desires. Most of those tools the fabricated herself, and she likes to show them off as a way to express the pride she has into her craft. Her feet are protected by heavy leather boots, whose tips are covered in steel. While Agna prefers to keep her long ebony hair open when she is on her way through town, she makes sure to bind it up tightly when at her workshop. Despite her effort to protect herself from the hazards of her craft, her arms and hands a littered with small burn scars.

When she first arrived in town, many were a little skeptical whether she would fit in. Almost no one had seen a fully fleshed orc around the woods of Glaefall. The townsfolk decided to be open and welcoming toward Agna and after a few weeks many of them would have sworn she had been living in Brookton since the dawn of time.

Habitat: CoastalUrban

codergal89

Comments

Posts Quoted:
Reply
Clear All Quotes