Medium Undead, Chaotic Evil
Armor Class 17 Magical clothes
Hit Points 190 (20d12 + 135)
Speed 30 ft., Climb 20 ft.
STR
11 (+0)
DEX
16 (+3)
CON
16 (+3)
INT
30 (+10)
WIS
18 (+4)
CHA
20 (+5)
Saving Throws CON +10, INT +17, WIS +11
Skills Arcana +25, Deception +20, History +12, Insight +9, Perception +9
Damage Vulnerabilities Lightning
Damage Resistances Cold, Poison
Damage Immunities Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Blindsight 50 ft, Darkvision 60 ft, Truesight 120 ft., Passive Perception 20
Languages Abyssal, Common, Draconic She studied this language in order to be able to awaken Chralekai , Infernal, Telepathy
Challenge 21 (33,000 XP)
Proficiency Bonus +7
Traits

Legendary Resistance (3/Day). If Asgag fails a saving throw, it can choose to succeed instead.

Rejuvenation. A destroyed Asgag gains a new body in 1d3 hours, regaining all its hit points and becoming active again. The new body appears within 5 feet of the old one.

Spellcasting. Asgag is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). Asgag has the following wizard spells prepared:

Cantrips (at will): mage hand, prestidigitation, ray of frost

1st level (4 slots): detect magic, magic missile, shield, thunderwave

2nd level (3 slots): acid arrow, detect thoughts, invisibility, mirror image

3rd level (3 slots): animate dead, counterspell, dispel magic, fireball, summon undead, vampiric touch

4th level (3 slots): blight, dimension door

5th level (3 slots): cloudkill, scrying

6th level (1 slot): disintegrate, globe of invulnerability, flesh to stone

7th level (1 slot): finger of death, plane shift

8th level (1 slot): dominate monster, power word stun

9th level (1 slot): power word kill

Turn Resistance. The Asgag has advantage on saving throws against any effect that turns undead.

Actions

Paralyzing Touch. Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Legendary Actions

Asgag can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Asgag regains spent legendary actions at the start of its turn.

Cantrip. Asgag casts a cantrip.

Paralyzing Touch (Costs 2 Actions). Asgag uses its Paralyzing Touch.

Frightening Gaze (Costs 2 Actions). Asgag fixes its gaze on one creature it can see within 10 feet of it. The target must succeed on a DC 18 Wisdom saving throw against this magic or become frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to Asgag's gaze for the next 24 hours.

Disrupt Life (Costs 3 Actions). Each non-undead creature within 20 feet of Asgag must make a DC 18 Constitution saving throw against this magic, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.

Description

Asgag is a female Felvian, an humanoid species of cat-like people. She is often seen with a cat familiar that she seems to use as a spy/messenger.

She is immortal and seeks to awoken the great Chralekai.

Nothing else is known about her.

Previous Versions

Name Date Modified Views Adds Version Actions
9/22/2021 9:18:50 AM
3
2
1
Coming Soon

Monster Tags: Demon Lordundead

Habitat: SwampUnderdark

ShiroInari03

Comments

Posts Quoted:
Reply
Clear All Quotes