Medium Construct, Neutral
Armor Class 15 natural armor
Hit Points 15 (2d10 + 4)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
4 (-3)
WIS
11 (+0)
CHA
3 (-4)
Saving Throws DEX +5
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Haste. After it has engaged in at least 1 round of combat, the Chirurgeon can haste itself once per day as a free action. the effect lasts for three rounds and is otherwise exactly like the spell haste.

Construct. Immune to mind-influencing effects as well as poison, disease and similar effect. Due to its construction it is immune to critical hits, and ability drains.

Actions

Action Name. The Chirurgeon makes two claw attacks per attack round.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) [slashing] damage. 

 

Description

swift moving slayers, combining the best qualities of larger constructs with the added benefit of agility and speed, Chirurgeons are a ghoulish collection of stolen body parts cobbled together to form a single composite form. They stand about 6-feet tall and have sallow skin.

Zakan_Shadowrunner

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