Armor Class
12
Hit Points
2
(1d4)
Speed
40 ft., Climb 40 ft.
STR
5
(-3)
DEX
15
(+2)
CON
10
(+0)
INT
5
(-3)
WIS
12
(+1)
CHA
9
(-1)
Skills
Acrobatics +4, Stealth +4
Senses
Passive Perception 11
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The lemur has advantage on Wisdom (Perception) checks that rely on their sense of smell.
Nimble Escape. The lemur can take the Disengage, Dodge, or Hide action as a bonus action on each of its turns.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
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