Armor Class
16
Natural Armor
Hit Points
19
(3d8 + 7)
Speed
30 ft.
STR
12
(+1)
DEX
10
(+0)
CON
16
(+3)
INT
5
(-3)
WIS
14
(+2)
CHA
6
(-2)
Saving Throws
WIS +4
Skills
Perception +2
Damage Resistances
Piercing
Senses
Passive Perception 14
Languages
Communicates with Grunts, Roars, Snarls
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Blood scent. The Ákro Schístis can smell a creature that is 60 ft. away if the creature doesn't have full HP.
Limb Split. The Ákro Schístis can detach the upper half of an arm (with claws) from the top half of its front leg. While it is doing this, it can't move that leg, or make a bash attack with that leg. The Ákro Schístis can however make claw attacks when its arm is out.
Bonus Action. The Ákro Schístis gets one bonus action.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., Hit: 6 (2d4 + 1) piercing damage.
Bash. Melee Weapon Attack: +5 to hit, reach 5 ft., Hit: 5 (2d4) bludgeoning damage.
Bonus Actions
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., Hit: 3 slashing damag
Comments