Nimble Escape. The goblin shaman can take the Disengage or Hide action as a bonus action on each of its turns.
Spellcasting. The goblin shaman is a 2nd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The goblin shaman has the following spells prepared:
Cantrips (at will): fire bolt, druidcraft, mage hand
1st level (3 slots): entangle, mage armor, magic missile, bless, spiritual weapon
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.
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