Huge Beast, Unaligned
Armor Class 17 (natural armor)
Hit Points 84 (8d12 + 32)
Speed 60 ft.
STR
22 (+6)
DEX
15 (+2)
CON
19 (+4)
INT
3 (-4)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +9, DEX +5, CON +7
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) piercing damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Howl (1/Day). The wolf howls. Each of the wolf’s allies within 100 feet of the wolf that can hear it have advantage on attack rolls until the start of the wolf’s next turn. In addition, each hostile creature within 100 feet of the wolf that can hear it must succeed on a DC 11 Wisdom saving throw or be frightened of the wolf until the start of the wolf’s next turn.

Monster Tags: Misc Creature

Habitat: ForestHill

Guzzy

Comments

Posts Quoted:
Reply
Clear All Quotes