Sunlight Sensitivity. While in sunlight, the vole has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Vole Resilience. The vole has advantage on saving throws against poison.
Multiattack. The vole makes three attacks: one with its bite and two with its scimitars.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage and 2 (1d4) necrotic damage. If this reduces the target to 0 hit points, the vole regains hit points equal to the amount of damage dealt.
Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Shortbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Description
They may look cute and furry, but you wouldn't want to be around, When Voles Go Bad!
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/20/2018 6:07:54 PM
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467
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3
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Coming Soon
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