Large Plant
Armor Class 20 enhanced scale mail
Hit Points 200 (10d10 + 120)
Speed 40 ft.
STR
16 (+3)
DEX
12 (+1)
CON
22 (+6)
INT
17 (+3)
WIS
11 (+0)
CHA
11 (+0)
Saving Throws DEX +5, INT +7
Damage Resistances Poison
Condition Immunities Poisoned
Senses Passive Perception 10
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Augmented Might. While empowered by the Idol Fragment, the Beast of Rekmos is a powerful enemy, and though she maintains her identity, the power it brings her might be impossible to reverse. Your strength and constitution are boosted, but your dexterity is lowered. Your AC becomes higher, and you have become legendary. Yet... you feel the power flowing through you, and you can feel it eroding what remains.

The Beast of Rekmos maintains access to all of her class features from before she transformed.

Spellcasting. The Beast of Rekmos is a 4th-level spellcaster. Her spellcasting ability is intelligence (spell save DC 15, +7 to hit with spell attacks). The Beast of Rekmos has the following Paladin spells prepared:
1st level (3 slots): command, cure wounds, detect magic, protection from good and evil, shield of faith

Actions

Multiattack. The Beast of Rekmos makes two slam attacks and then emits a shockwave. 

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 27 (8d4 + 3) blugeoning damage. 

Shockwave. Moira slams the ground, and all other creatures within 15 feet must make a DC 15 Dexterity saving throw. On a failed save, they take 18 (3d8) bludgeoning damage and fall prone. On a success, they take half and don't fall prone.

Overgrowth (Recharge 6). The Beast of Rekmos heals herself for 3d12+6 hit points.

Legendary Actions

The Beast of Rekmos has 3 legendary actions, which she can take at the end of another creature's turn.

Writhing Rage (Costs 1 Action). The Beast of Rekmos uses a Slam attack.

Growing Destruction (Costs 2 Actions). The Beast of Rekmos emits a Shockwave.

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