Keen Smell. The cougar has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the cougar moves or jumps at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. This attack has advantage if the cougar jumps this distance. If the target is prone, the cougar can make one bite attack against it as a bonus action.
Running Leap. With a 10-foot running start, the cougar has a long jump of 30 feet and a high jump of 25 feet.
Camouflage. The cougar has advantage on Dexterity (Stealth) checks made to hide.
Multiattack. The cougar makes 2 attacks one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
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