Large Beast (Titan), Unaligned
Armor Class 25 Natural Armor
Hit Points 380 (20d12 + 7)
Speed 60 ft.
STR
30 (+10)
DEX
20 (+5)
CON
25 (+7)
INT
15 (+2)
WIS
17 (+3)
CHA
13 (+1)
Saving Throws STR +13, CON +10
Skills Athletics +15, Perception +8, Stealth +10
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Exhaustion, Frightened
Senses Darkvision 120, Truesight 10, Passive Perception 12
Languages Celestial can't speak, Common Can't speak
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Innate Spellcasting. Its spellcasting ability is wisdom (spell save DC 16, +8 to hit with spell attacks). The wolf has following spells:

1st level (4 slots): Charm Person, Disguise Self
2st level (3 slots): Mirror Image, Pass without Trace
3st level (3 slots): Blink, Dispel Magic
4st level (3 slots): Dimension Door, Polymorph
5st level (1 slots): Dominate Person, Modify Memory

No spells need any components.

Odin's Blessing. If the wolf dies it is revived 1d10 days later in Valhalla.
Actions

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: # (9d10 + 10) piercing damage.

Horrifying Howl. The wolf howls a chilling howl that forces all creatures within 120 ft that can here it to make a DC 16 constitution saving throw or get frightened.

Previous Versions

Name Date Modified Views Adds Version Actions
9/24/2021 10:38:37 PM
3
1
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Coming Soon
Benjiboy1

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