Medium Construct, Neutral
Armor Class 17 (splint)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Understands common, plus the languages of their creator
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. The bloodforged makes two shield bash attacks . If it has a bloodsword drawn, it can also make a bloodsword attack.

Shield Bash Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Bloodsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Reactions

Parry. The bloodforged adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.

Habitat: ArcticCoastalForestGrasslandHillMountainUnderdarkUrban

MarsExplorer

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