Armor Class
17
(splint)
Hit Points
58
(9d8 + 18)
Speed
30 ft.
STR
16
(+3)
DEX
13
(+1)
CON
14
(+2)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Skills
Athletics +5, Perception +2
Senses
Passive Perception 12
Languages
Understands common, plus the languages of their creator
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Multiattack. The bloodforged makes two shield bash attacks . If it has a bloodsword drawn, it can also make a bloodsword attack.
Shield Bash Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Bloodsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
Reactions
Parry. The bloodforged adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.
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