Medium Beast, Unaligned
Armor Class 14 Natural
Hit Points 31 (6d8 + 4)
Speed 50 ft., Climb 40 ft.
STR
14 (+2)
DEX
16 (+3)
CON
10 (+0)
INT
3 (-4)
WIS
14 (+2)
CHA
7 (-2)
Saving Throws DEX +5
Skills Perception +4, Stealth +6
Damage Resistances Lightning
Senses Darkvision 60 ft, Passive Perception 16
Languages Common Has learned to understand Common while unable to speak it.
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action. 

Air Camo. By controlling and bending the Air around its body the Anti-Panther can make itself look almost invisible, to spot the Anti-Panther the searcher must succeed on a DC 16 Perception check. 

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Air Roar. Ranged Weapon Attack: +3 to hit, reach 15 ft., one target. Hit: 7 (2d4 + 2) Thunder damage. 

Monster Tags: Misc Creature

Habitat: ForestGrasslandHillMountain

Cyrus_The_4th_Child

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