Large Beast, Any Good Alignment
Armor Class 13 Natural Armor
Hit Points 14 (2d10 + 4)
Speed 50 ft.
STR
14 (+2)
DEX
16 (+3)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws DEX +5
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Magical swiftness. The cervin doesn't provoke opportunity attacks when it runs out of an enemy's reach as long as only one enemy is within its range.

Friend of the Forest. As soon as the Cervin is attacked the animals of the forest will come to aid it. The bees in it's antler will form a swarm (Swarm of insects (Wasps)) within 5 feet of the Cervin, which will attack it's enemy's. Other animals that can see the fight will also try to help it.

Actions

Multiattack. The Cervin makes two attacks: one with its antler and one with its hooves. 

Antler. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Description

A cervin is a magical deer-like creature. Instead of an antler out of bones, winding branches full of blossoms throne on its head. Often butterflies sit on its white, shiny fur and bees gather polls in the blossoms on its head. 
It's rare to see a cervin, but those who do seldom see it more than once. 

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

Hybr7s

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