Large Undead (Any Race), Neutral
Armor Class 22 (chain shirt, shield)
Hit Points 30 (2d8 + 2)
Speed 30 ft.
STR
20 (+5)
DEX
20 (+5)
CON
15 (+2)
INT
15 (+2)
WIS
15 (+2)
CHA
15 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 15 ft. or range 20/100 ft., one target. Hit: (2d6 + 3) piercing damage

Reactions

If called by any citizen, they will automatically engage in defensive positions

Description

Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.

Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

RazorRex64

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