Large Beast, Unaligned
Armor Class 14 (natural armor)
Hit Points 37 (5d10 + 10)
Speed 50 ft.
STR
15 (+2)
DEX
15 (+2)
CON
15 (+2)
INT
4 (-3)
WIS
13 (+1)
CHA
7 (-2)
Saving Throws DEX +4
Skills Perception +3, Stealth +4
Condition Immunities Restrained
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Description

Pet Wolves used by soldiers of the Andras Federal Army. Quick and strong creatures that are unlikely to be out maneuvered but may be easily tricked.

They are trained to attack on command and only stop when they are either defeated or told to stop.

Monster Tags: Misc Creature

Habitat: ForestHill

SimponiousTheFalic

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