Armor Class
12
Natural
Hit Points
18
(4d6 + 3)
Speed
30 ft., Climb 15 ft. Can only climb things it can dig its claws into such as wood, wool and not things like stone
STR
9
(-1)
DEX
14
(+2)
CON
14
(+2)
INT
12
(+1)
WIS
14
(+2)
CHA
13
(+1)
Saving Throws
DEX +4, CON +4
Damage Vulnerabilities
Thunder
Condition Immunities
Invisible
Senses
Darkvision 60ft, Passive Perception 13
Languages
meow
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Hiss. The Creature can hiss at any target within 10ft and the target must make a Wisdom Saving Throw of 14. If the target fails, they have a disadvantage on any charisma throws (eg Intimidation) for 10 minutes or until the creature that hissed takes damage.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d8 + 2) [piercing] damage.
Pounce. RangedWeapon Attack: +2 to hit, range 10 ft., 1 target. Hit: 5 (1d8 + 2) [piercing] damage.
Reactions
Cats Land on Their Feet. The Creature has an advantage on any Saving Throws when falling from a height.
9 Lives. The Creature has an advantage on any death Saving Throws
Comments