Small Fey, Chaotic Good
Armor Class 16 (leather armor)
Hit Points 7 (1d12 + 1)
Speed 20 ft., Fly 50 ft.
STR
5 (-3)
DEX
13 (+1)
CON
12 (+1)
INT
15 (+2)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws CON +3
Skills Perception +3, Stealth +6
Damage Vulnerabilities Fire
Damage Resistances Psychic
Condition Immunities Charmed, Frightened
Senses Darkvision 120 ft., Passive Perception 14
Languages Abyssal, Celestial, Common, Elvish, Infernal
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 slashing damage.

Spirit Sight. The Adverseric Sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 12 Constitution saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.

Invisibility. The Adverseric Sprite turns invisible until it attacks or casts a spell. Any equipment the sprite wears or carries is also invisible.

Monster Tags: fey

Habitat: Underdark

The_Adversary808

Comments

Posts Quoted:
Reply
Clear All Quotes