Armor Class
15
(natural armor)
Hit Points
97
(9d8 + 25)
Speed
30 ft., Fly 45 ft., Swim 20 ft.
STR
18
(+4)
DEX
18
(+4)
CON
17
(+3)
INT
11
(+0)
WIS
12
(+1)
CHA
14
(+2)
Saving Throws
STR +7, CON +6, WIS +4
Skills
Perception +11, Stealth +10
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities
Acid
Senses
Darkvision 120 ft., Passive Perception 14
Languages
Draconic, Infernal, Telepathy 120 ft.
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Amphibious. The devil can breathe underwater as well as air.
Actions
Multiattack. The devil makes two attacks: one with its beard and one with its glaive.
Dripping Beard. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 9 (1d8 + 2) piercing damage plus 5 acid damage and a -2 AC penalty.
Glaive. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
Description
This is a bearded devil that got fused with a black dragon and received its powers as a bonus.
Comments