Medium Beast, Unaligned
Armor Class 13 natural armour
Hit Points 20 (2d8 + 4)
Speed 40 ft.
STR
15 (+2)
DEX
9 (-1)
CON
11 (+0)
INT
3 (-4)
WIS
9 (-1)
CHA
4 (-3)
Saving Throws STR +4, DEX +1
Damage Resistances Piercing
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Sure-Footed. The cow has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Charge. If the cow moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Description

Carrot Cows are cows that ate a diet of carrots for so long, they evolved to be these cow breeds that are strong and have good eyesight. Then 

Monster Tags: Misc Creature

Habitat: GrasslandHillMountainUrban

JrakeBaileyShallow

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