Medium Construct, Chaotic Neutral
Armor Class 20 Natural Armor
Hit Points 170 (1d20 + 160)
Speed 120 ft.
STR
30 (+10)
DEX
30 (+10)
CON
18 (+4)
INT
16 (+3)
WIS
12 (+1)
CHA
9 (-1)
Saving Throws DEX +18
Damage Immunities Acid, Cold, Fire, Lightning, Necrotic, Poison, Psychic
Senses Passive Perception 20
Languages --
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Literally a Giant Flying Spear. If it flies at you, run - or you’ll get run through. The chaos arrow is sharp and pointy, 

Chaos Magic. The Chaos Arrow is infused with raw magical power, granting it the ability to throw arcs of destructive energy at will.

Magical Weapon. The Chaos Arrow is a magical weapon, and can be used by creatures as such - given that it likes them. 

Actions

Rocket Slam. The Chaos Arrow glows with power, and darts forward up to 200ft. On impact, a sphere of raw chaos magic explodes outwards in a 12ft radius, dealing 6d4 damage.

Chaos Bolt. A crackling flare of power shoots from the Chaos Arrow’s point, dealing 2d6 damage.

Slash. A powerful slash from the arc-blade end of the Chaos Arrow, dealing 1d8 slashing damage and 1d8 bludgeoning damage.

 

 

 

Description

The Chaos Arrow is an enchanted spear with an arc-shaped blade, finely crafted from high-purity adamant. As a literal spear, it is not limited by the weaknesses of flesh - granting it immunity to acid, cold, fire, lightning, necrotic, poison, and psychic damage, as well as the blinded, charmed, deafened, exhaustion, frightened, grappled, paralyzed, incapacitated, petrified, poisoned, prone, stunned, and unconscious conditions. Infused with raw magical power, it is sentient and can fly. Fear it.

Doubted_Coin

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