Flyby. The bloodcursed owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Vicious Bloodlust. If a creature is brought to 1/2 or fewer of its hit points, the bloodcursed owl has advantage on attack rolls against that creature.
Undead Curse. A creature slain by a bloodcursed owl and not eaten will rise in 24 hours as a zombie that follows the bloodcursed owl and defends it both to the best of its ability.
Multiattack. The bloodcursed owl makes two attacks. One with its beak and one with its talons.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.
Talons. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) slashing damage.
Rend. If the bloodcursed owl hits with both its beak and claw then the target takes an additional 13 (3d6 + 3) slashing damage.
Cunning Repose. When an attack misses the bloodcursed owl, it may take a reaction to make a talons attack if the attacker is within range.
Description
Bloodcursed owls are giant owls that have been transformed by evil magic or the presence of a number of undead in their mountains or woods they call home. Though not undead, themselves, the bloodcursed owls spread undeath whenever they don't devour their food. These creatures are also intuitive enough ton realize they have undead defenders if they leave some of their prey uneaten and just dead. For this reason, the bloodcursed owl is generally encountered with a few zombies that protect it with obsessive fervor.
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