Large Elemental, Unaligned
Armor Class 16 (Natural Armour)
Hit Points 136 (11d10 + 76)
Speed 30 ft.
STR
19 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
6 (-2)
WIS
13 (+1)
CHA
11 (+0)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Cold
Senses Darkvision 60 ft., Passive Perception 11
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Cold Absorption. Whenever the Cryo-Shrooloom is subjected to cold damage, it takes no damage and instead regains a number of hit points equal to the cold damage dealt.

Ice Walk. The Cryo-Shrooloom can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain comprised of ice or snow doesn't cost extra movement.

Actions

Multiattack. The Cryo-Shrooloom makes two slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage plus 9 (2d8) cold damage.

Ice Pellet. Ranged Weapon Attack: +8 to hit, range 20/60 ft., one target. Hit: 7 (2d6) bludgeoning damage plus 9 (2d8) cold damage.

Freeze Pulse (Recharge 5–6). The Cryo-Shrooloom emits a torrent of freezing air in a 20-foot radius around itself. All creatures in the area must make a DC 16 Constitution saving throw. On a failure, the creatures movement speed is halved and it has disadvantage on all attack rolls for 1 minute. A creature can reroll the saving throw at the end of its next turn, ending the effect on a success. If an affected creature takes fire damage before the end of its next turn, it has advantage on the saving throw.

Description

"I thought the name was odd, then I saw it half buried in the ground alseep and I must admit, it did kind of look like a mushroom." - Elin Gentleheart, Adventurer

Nocturnal Elementals. Cryo-Shroolooms are typically active during the night when temperatures are cooler and more moisture is in the air. They tend to be observed just wandering about, looking for another place to rest when the day comes.

Earthly Blanket. When going into a sleeping state, Cryo-Shrooloom's half bury themselves in the ground, their upper halves being visible and almost looking like a large type of fungus. As they rest, the ground around them cools and gains a layer of ice.

Undead Hatred. Unless provoked, Cryo-Shrooloom's are typically placid. That behaviour changes, however, when encountering any form of undead. If a Cryo-Shrooloom sees any form of undead creature, it will attack it relentlessly until the undead is destroyed. The exact reason is unknown

Monster Tags: Elemental

Habitat: Swamp

TomTedH

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