Armor Class
4
None
Hit Points
2
(1d4 + 2)
Speed
10 ft.
STR
7
(-2)
DEX
4
(-3)
CON
8
(-1)
INT
2
(-4)
WIS
3
(-4)
CHA
2
(-4)
Saving Throws
WIS −2
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 3
Languages
understands the languages it knew in life but can't speak
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
If an animate dead spell is cast you can raise any number of these
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 ) bludgeoning damage.
Description
Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.
Comments