Huge Elemental, Chaotic Evil
Armor Class 16
Hit Points 103 (14d10 + 26)
Speed 0 ft., Fly 90 ft.
STR
14 (+2)
DEX
20 (+5)
CON
14 (+2)
INT
8 (-1)
WIS
16 (+3)
CHA
6 (-2)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Lightning, Poison, Thunder
Senses Darkvision 60 ft., Passive Perception 10
Languages Auran
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Storm Form. The Avatar of Zrin-Hala can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Tempest Incarnate: Any thunder or lightning damage this creature would recieve heals it instead

Innate Spellcasting:  The Avatar of Zrin-Hala innate spellcasting ability is Wisdom (spell save DC 14). It can innately cast the following spells, requiring no material components.

At Will: lightning lure, thunderclap, fog cloud

1/day each: lightning bolt, thunder step

Within the Tempest: Any creature that starts its turn sharing a space with the Avatar of Zrin-Hala takes (2d6) thunder damage, and (2d6) lightning damage at the start of their turn.

 

Actions

Multiattack. The Avatar of Zrin-Hala makes three slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16(2d10 + 5) thunder damage. Creatures within 5 feet of the target must make a DC 12 Constitution saving throw or take half as much damage.

Stormcall (Recharge 4–6).

Target 5 locations within 60 feet of the Avatar of Zrin-Hala. Creatures within 5 feet of each location must make a DC 15 Dexterity saving throw. on a failure, each creature takes 22 (4d8 + 4) lightning damage, halved if the creature succeeds. 

Legendary Actions

The Avatar of Zrin-Hala can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The avatar regains spent legendary actions at the start of its turn.

 Move. The Avatar of Zrin-Hala moves up to its speed.

Summon  Lesser Surges (Costs 3 actions)  Summon 1d6 + 1  surges within 30 feet of the Avatar of Zrin-Hala. These take the form of either a Lightning Surge or a Thunder Surge. Roll initiative for all of the surges, they all act on the same turn.

Lash Out (Costs 1 action) The Avatar of Zrin-Hala makes 2 melee attacks.

Vortex Push (Costs 2 actions) All creatures within 30 feet of the Avatar of Zrin-Hala must make a DC 15 Strength saving throw. On a failed save each target is pushed 20 feet away from the avatar and is knocked prone.

Vortex Pull(Costs 2 actions) All creatures within 30 feet of the avatar must make a DC 15 Strength saving throw. On a failed save each target is pulled 20 feet towards the avatar and is knocked prone.

 

 

Habitat: DesertMountain

pratN

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