Armor Class
10
Hit Points
4
(1d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
14
(+2)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
INT +4
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Description
Growing up in a village with only a chapel for a school makes it tough for one to demonstrate one's intellect. However, this person has since young shown an outstanding mind that some bet would rival a true scholar.
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