Medium Elemental, Chaotic Good
Armor Class 16 Natural armor
Hit Points 52 (7d8 + 21)
Speed 30 ft., Fly 60 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +5, CON +5
Skills Athletics +5, Perception +2
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities Charmed, Frightened
Senses Passive Perception 12
Languages Terran , one additional language known by its creator
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

False Appearance. While the crystalline gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The crystalline gargoyle makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit : 8 (1d8 + 3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit:  8 (1d8 +3) piercing damage.

Monster Tags: Elemental

Habitat: MountainUnderdarkUrban

Sal_Makes_Magic

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